Locked In Editor

So like, I made this little engine thing a few months ago. For reasons I won't get into, I had to stop working on it.

HOWEVER, I don't want this to be another dead project on my hard drive, so I'm releasing it as is right here.

Think of this as a Tile Editor + Tile Map Editor combo tool. You can get a lot more functionality out of using a combo of Aeseprite + LDTK, but this is supposed to be a "rough sketch" type of thing. I really just wanted a fast and easy way to whip up tile based towns and areas with NPCs in them. Just for funzies, ya know? It uses JSON for file saving, so converting it into another format for other engines should be straightforward.

Project Scope To re-iterate, this is not (yet) a full game engine, but more so a game planning tool for quickly and portably drafting retro based game environs. Eventually, I want this engine to be able to make (and test) games in these three modes: These are all pretty simple genres with a lot of overlap. I want a tool to be able to make these that isn't tied to a platform, is easy and fun to use, and that provides next steps if I want to expand my creations into a full game. One step more domain specific than grid paper, but one step before a deeper program like RPG Maker and Wolf RPG Editor.

Enter Locked-In Editor

Last Update: June 25, 2025

Locked-In Editor is designed for Chromium-based browsers on Desktop. A mouse is required. It worked better in other browsers before but yeah idk it broke.

Left click to paint tiles and place tiles on the map, right click to erase paint and tiles. Middle click on the map editor to place messages and notes.

Addendum: Saving/Loading doesn't work properly. This is just a toy as of now. Will fix in later update.

Full Manual

github coming soon